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Tune Your Mind And The Rest Will Follow

MINDTUNE

BACKGROUND

MindTune is a professional development video-based content platform.
It offers users access to a personal development video library with quality advice from lecturers accessible anywhere and on the go.
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A PROBLEM TO SOLVE

There is a need for a personal development video platform that understands and caters to the unique needs of its users. Currently, there is a lack of options that provide truly personalized helpful content for personal growth.

Our solution is to create an accessible, customizable platform that allows users to easily access personalized video content without intrusive marketing content.

THE PROCESS

My process started with understanding business needs and user stories, then using wireframes and low-fidelity prototypes to test and iterate efficiently.

Phase 1

UNDERSTAND

  • Stakeholder interviews

  • User interviews and questionnaire

  • Market research

  • Competitive analysis

Phase 2

DEFINE

  • Interpret findings

  • Define insights

  • Set design challenges

  • Defining the problem

  • Personas and mindset

Phase 3

SKETCH

  • Site map

  • Define insights

  • User flow

  • Visual concept

Phase 4

DECIDE

  • Implement a design approach

  • Wireframes

Phase 5

TESTS

  • High fidelity prototype

Phase 6

VALIDATE

  • User testing iteration

  • Feedback

  • Iteration

RESEARCH

We studied the delivery experience of video, streaming, and podcast services, in addition to how personal development, spirituality, and consciousness content are taught and learned.

RESEARCH METHODS

• In-depth user interviews: 5 interviews.

• User survey: 24 respondents

• Competitive research

• Literature review

INDUSTRY RESEARCH

In 2019, the personal development market was worth more than $38 billion.

By 2022, the industry is expected to grow by another $13 billion a year.

38B$

Industry value

13B$

Growth by 2022

5,000+

Lecturers

COMPETITIVE AND COMPARATIVE ANALYSIS

We reviewed similar and analogous companies to identify trends and gaps, competitors' strengths, and how we can capitalize on their weaknesses.


Competitors were categorized into 3 areas:
• Meditation and mindfulness services
• Personal development courses and video platforms
• Music and movie players (streaming)

COMPARATIVE TAKEAWAYS

THE DO'S

A strong visual identity that implements and supports the message

Use the community to maintain the relationship and motivation

Let the user proceed at his own pace

Consistent and uniform video length

Inspire and motivate for practical actions

Personal dashboards allow users to immediately access the content they’re looking for without too much effort

THE DONT'S

Aggressive upsells and marketing image

Focus on achievement progress and reaching goals

Diagnosing needs/preferences using exhaustive measures
 
Inconsistency in the actions the user needs to take for customization

Disconnect the community from the platform (Maintain it on another platform)

USER RESEARCH

We asked 24 participants in the target audience (consume personal web development content) about their content consumption habits.

Online survey | 24 participants | In their 30’s or 40’s

WHAT KIND OF CONTENT?

WHEN DO YOU HEAR THE CONTENT?

Most users listen while doing different activities

such as running, driving, or doing chores.

How often?

More than twice a week

How many?

More than one video in a row

Where from?

  • Personal development apps

  • Online searches

  • Social media

PERSONAS

The persona technique may not be suitable for all projects, especially when dealing with diverse or complex audiences. In these cases, focusing on specific variables may be more important. However, some audiences, like Mindtune users,  may be more easily grouped into general categories.

Meet

ALLEN

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Why Allen?

Allen was created using user survey findings and personal experiences with personal development students during our research for this project.

Some demographics

46, divorcee +2

Manager of a vehicle fleet in an industrial company.

in one word...

Conqueror

In many words

Allen loves to demonstrate knowledge and own the room. to talk and make conversation.

He sees himself experience in life. A beginner's mentor, he strives to give his knowledge to guide others.

He needs very accurate videos on a topic that interests him, so that all his important time will be spent learning and conquering new areas of knowledge.

"With my level of knowledge and experience, I need advanced videos content that suit me, I don't have time to waste in searches."

- Allen

CONTENT CONSUMPTION

WHEN?

Driving

Bedtime

Exercise

WHY?

Energy boost

Mastering

WHERE?

MOTIVATIONS

  • Conquer areas of knowledge

  • In-depth learning of topics

  • Time saving

  • High quality and advanced content

FRUSTRATIONS

  • Conquer areas of knowledge

  • In-depth learning of topics

  • Time saving

  • High quality and advanced content

"With my level of knowledge and experience, I need advanced videos content that suit me, I don't have time to waste in searches."

 - Allen

Meet

ABBY

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Why Abby?

Abby represents the "constantly learning" user segment. She was developed from real experiences with personal development students and interviews conducted during our research.

Some demographics

in one word...

Idealist

In many words

Abby loves to engage in spirituality, she meditates, reads books, and listens to lectures to always expand her knowledge about consciousness, subconscious, energies, etc.


Covid-19 brought with it new difficulties to her life with them, she tries to deal with the knowledge and advice of her favourite lecturers and mentors.

32, Single, Business owner,

alternative medicine therapist

"Life is a journey of learning, we study every day until our last day. recently life has surprised me with a struggle, so I am using sources of knowledge around me more than ever."

- Abby

CONTENT CONSUMPTION

WHEN?

Morning

Bedtime

Exercise

WHY?

Relaxation

Coping

WHERE?

MOTIVATIONS

  • Easy to use technology

  • High-quality videos

  • Expanding knowledge and getting to know new lecturers

  • have ah-ah moments of inspiration

FRUSTRATIONS

  • Longed search for the right video

  • Dealing with settings in the middle of use

  • Videos on irrelevant topics (Recommendations, search results, etc.)

RESEARCH KEY TAKEAWAYS

Our users are:

  • Not beginners: They know the world of content, know its benefits, and understand the value of consuming it.

  • Constant seekers: They have a constant desire to expand the scope of their knowledge. 

  • Medium-level technology: Our users are proficient in consuming content such as videos and digital lectures.

  • Dynamic content consumers: The content that users consume is variable. There is no fixation on one subject or lecturer.

  • Often multitasking: The user experience with the app should be fast, efficient, and simple.

THE CHALLENGES

Maintaining freedom of choice

How can we balance personalized recommended content with user need for discovery?

Delivering an engaging experience

How can we gather the necessary information for customization without overwhelming the user with questions before providing any value?

Integrating the business model

How can we balance promoting the business with maintaining a product DNA of marketing-free experience and content?

CONCEPT DEVELOPMENT

Mindtune needed a concept that communicated the app's DNA, especially in its name. My team and I worked to achieve this.

How Mindtune become Mindtune? Inspired by self-Tuning Systems:

TUNING

Clear the noise one custom video at a time.

Get recognition for your specific needs.

Tune your mind and the rest will follow.

EXPERIENCE FLOW

As part of our research, we acquired superficial education in self-tuned systems.

Self-tuning systems are typically composed of four components: expectations, measurement, analysis, and actions.

We immediately saw how this pattern relates directly to our product structure

Before we built the use flow we started by dividing the experience into 4 parts

1 EXPECTATIONS

User preferences - When? Who? Why?

2 MEASUREMENT

Rate wellness level

3 ANALYSIS

Want to know what we found out? 

4 ACTION

Play your video

THE OUTCOME

THE QUESTIONNAIRE

Expectations

1

Measurement

2

Analysis

3

To create an onboarding questionnaire that diagnoses a mental state, my team and I educated ourselves on how to diagnose mental states using questionnaires. We consulted with psychologists and read research on wellness and well-being questionnaires. Through this process, we were able to develop 5 effective questions that allowed us to map user preferences, familiarity with the content, and mental state.

1 EXPECTATIONS

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2 MEASURMENTS

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3 ANALYSIS

4 ACTION

THE TUNER

The tuner is the heart of the app and the center of the user experience. It adjusts user preferences based on mood and situation. The user can choose to redefine preferences at any time.

These are the 2 questions that tune the tuner in each use.

They focus on what's going on with the user right now by cross-referencing the onboarding questionnaire answers and the user usage habits to give him the most personalized content.

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Welcome to the tuner player, but you can call it the home page.

The selected video player

Tuner Preferences
To select the video to be played

get more informtion about the video’s tags, topic and lecturer.

Scroll back and forth between videos

Additional further

(Favorites, Share, Comments)

related to the lecturer or the topic of the lecture, according to the user's behaviors / preferences.

PREMIUM TUNER

The premium subscription promotes the premium package to free users without disrupting the user experience. We achieved this through functional and visual separation of sales and marketing content.

Simply put, the premium content was only accessible from very selected places in the app, and when you entered the premium world - it would look exactly like that - as if you were entering another world.

A free user has access to the Primes feature from only 2 screens:

Discovery and Profile

THE CLOSURE

MindTune aims to influence users to improve their lives. To encourage action, we present a summary of the video's message and a related task at the end of each video. This closure appears on the screen for 15 seconds while the next video timer counts down.

FINAL THOUGHTS

MindTune had a distinctive DNA that posed business and image challenges and made it difficult to follow competitors' examples.
But where competitive research has not been sufficient, the research on diagnostics using questionnaires has allowed us to provide the user with a light and effective first-use experience.
Through extensive user research, we were also able to balance the content recommendation with freedom of choice that fits exactly with the nature of the experience we wanted to give the user.
As I always say, rely on research that will tune each experience to the right place.

EVERY GOOD EXPERIENCE SHOULD END WITH A GOOD CTA

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